Sunday, November 23, 2014
Had a fun little idea, not terribly competitive but something that would at least be interesting to try out. It revolves around bullgryns and cyclops, though you could use demo special weapons teams as well. Basically you use the bullgryns as a shield to advance up to the enemy and them the cyclops move out to detonate in your enemies lines.
Saturday, November 22, 2014
Leviathan is out and despite some tempered hope, turns out its all nid lovin. This is a bit of a shame. Not saying nids didn't deserve any love, but by god sisters could have used some as well, and some AM/MT love wouldn't have hurt. This is too bad, as I feel the sanctus reach campaign did this better, giving all sides some attention but still moving on with the story and action.
Wednesday, November 19, 2014
Another milestone has been reached for the blog! Glad that I have been able to still provide interesting articles to keep you coming back, despite the lull of the last few months. With little time to actually play 40k its hard to get inspiration to write, so as I get back into it, expect more to follow. Also some big leaks dropped for the first part of the Shield campaign and it isn't as great as I was hoping.
Tuesday, November 18, 2014
So after some thinking on how you can really use some of the special forge world vehicles, namely the Atlas, as well as the Trojan, I have thought of an army idea that can be quite good and exceptionally durable. I call this the Armored Repair Shop because it centers around leman russes and techpriests with Atlas and Torjan support for lots of repair and support abilities. With their abilities you can repair a lot of damage to your leman russes and keep them in the fight far longer, also if you have no need to repair then techpriests can throw out PoTMS for giggles.
Saturday, November 15, 2014
Thursday, November 13, 2014
Tuesday, November 11, 2014
Well I think most people are aware of the huge shakeup going on in Fantasy, and I am jealous. Despite differing opinions, no one can argue that the fluff and background is being moved forward in way not seen in ages. Compared to 40k, Fantasy is moving at a lighting pace. 40k is stuck, the clock of doom about to tick but never moving. I so want 40k to move forward, even if it just moves back to the eternal stalemate.
Sunday, November 9, 2014
There are a couple of cool little support vehicles for the IG that Forge World has and have some interesting things going for them. They aren't amazing and I don't see them being a common sight, but they have some good force multipliers if you are looking in that direction.
Saturday, November 8, 2014
After reading the Cyclops rules more and thinking and mulling it over, I have realized what an unnoticed gem this unit can be. First off, its dirt cheap, yes it takes up a heavy support slot but its damn cheap for what you can do with it. They great thing too is that it can help against invisible units as it does not have a shooting attack. Its an extremely flexible unit and has quite a bit going for it. Its not perfect mind you and is not easy to use, which is prob why you don't see it often.
Thursday, November 6, 2014
So with the blessings of Forge World I have been thinking on the units that I would take with a Scion army, with Imperial Armor filing in for some support and providing some interesting options. Having the ability to take the same FW units that the IG can helps out so much in filling some of the scion army gaps.
Wednesday, November 5, 2014
I got an answer back from Forge World regarding some of my Militarum Tempestus questions! This should help Tempestus out a lot without techincally resorting to allies. The main questions I asked were about flyers, and they answered as well as cover the rest of the Imperial Armor range. Read below
Tuesday, November 4, 2014
The reason I have been bringing up some of the forge world units is that they are mobile, fast vehicles. Currently the IG is pretty static, it has some mobile elements, but building a fast and mobile army as a whole is a struggle with our current codex. We do not have a lot of outflankers, scouts, or infiltrators. And some of what we have are not very mobile nor contribute a whole lot to a fast army. Ratlings for example are infiltrators, but don't fit well in a rapidly moving army, not at least in the best way. Scout sentinels can outflank with scout, but on their own are pretty slow moving and can't react to events across the board rapidly on their own. But I think you can build a mobile IG army that does well without relying on allies to do this.
Monday, November 3, 2014
Inspired by my latest round of Forge World posts, I got into some kit bashing and converting. Sadly the salamander is no longer available through FW. Maybe it will return, but its not too hard to convert one. You just need a Chimera based chassis that has the back half open, and autocannon, and something for armor plating. As a warning this is rough and was more of a proof of concept rather than meant to be a finished model. Also supplies were limited.
Saturday, November 1, 2014
More forge world. I like the options that Forge World adds and they have a ton for IG. The issue is that most is at the very least an edition behind, with a large portion being two. A lot of the points costs are a bit too high and reflect the durability of vehicles in 5th edition, that simply don't exist any more. I like the Salamander and really want to use it. I think it can be used, its slightly pricey, but not too much to hurt if you take a couple.