Friday, April 28, 2017
Today, we got a glimpse at the psychic phase. The psychic phase is arguably the phase that needs the strongest look and needs the most improvement. Thankfully, the changes so far are going in the right direction. Though there are still a few things up in the air, they have hinted at more things as well that are a welcome change.
Tuesday, April 25, 2017
Sorry for the lack of posts, been gone and tax season for my business has taken a lot of time. But There really hasn't been a lot to talk about. Until now. In case you missed it, GW did a Q&A on their FB page on the new edition. The video is still up here. The video and a few more posts this week have started to clear things up and give us more details of what is in store. They are being coy on the release date, but did mention they will be talking more about the new edition at warhammer fest next month, so I doubt its coming in the next few weeks but likely release is early june.
Wednesday, April 5, 2017
Some new rumors have come, and to be honest not to sure how accurate, but that might be more from me not wanting to believe than it being ridiculous. Also I am going to be out of town till sunday, so this is just good timing for me to talk about it before I head out. Some salt is needed, but it may turn out to be close to the mark.
Tuesday, April 4, 2017
For today going to discuss an alternate counter deep strike tactic. In principal it is similar to bubble wrapping, but works different enough to be its own thing. This tactic is less effective than bubble wrapping against Drop pod armies though can still be utilized. This is best against armies that don't have a way to mitigate scatter when deep striking. Your goal with this deployment is to give your opponent a lot of bad options and significantly increase his chances of a deep strike mishap.
Friday, March 31, 2017
Looking at the last year, and what we know about the near future, 40k is heading for change both narratively and mechanically. Disclaimer, I am not privy to any insider information so this is my thoughts based on what has happened and what we know so far, trying to fit pieces of the puzzle. This is my speculation and most will probably be incorrect, but I like thinking about this and hearing what other people think.
Tuesday, March 28, 2017
A little bit of a rant today, but also some tactics. I missed upon my first reading the changes for grenades in close combat against vehicles and MCs. If you are not aware, the main rule book FAQ has ruled that you can only ever use one grenade/melta bomb in close combat per unit. This is a huge nerf for armies that do not rely on strength to destroy vehicles in close combat. What is also frustrating is that this wasn't really a needed nerf, as the armies that relied on it are not the main close combat threats to vehicles. It is what it is.
Saturday, March 25, 2017
Got a game in yesterday, and apologies my camera died so only got crappy pictures from my phone, switched things up and played the cadian battle group. My opponent was playing chaos space marines using black legion and a traitor legion formation. We played maelstrom mission 5, keeping our objectives secret, hammer and anvil deployment. I got to deploy first and go first, he reserved most of his army.